SMNR: Software/Video Game/Interactive Entertainment
- Semester: Spring 2015
- Course ID: 397S
- Credit Hours: 3
-
Unique: 29250
Course Information
- Course Type: Seminar
- Grading Method: Pass/Fail Not Allowed
Registration Information
- Upperclass-only elective
Meeting Times
Day | Time | Location |
---|---|---|
TUE | 5:45 - 7:35 pm | JON 6.206 |
Evaluation Method
Type | Date | Time | Location |
---|---|---|---|
Paper |
Description
This course will explore the legal issues raised by the business of video games and other software-based interactive entertainment. The course will consists of a series of class meetings that track the conception, development and commercialization of video game properties and focus on the way the law has developed and is evolving in each area. In addition, special issues related to virtual worlds, user generated content and similar concerns will be covered.Textbooks ( * denotes required )
Computer and Video Game Law jacket Computer and Video Game Law: Cases, Statutes, Forms, Problems & Materials
*
Ashley Saunders Lipson, Robert D. Brain
Carolina Academic Press
ISBN: 978-1-59460-488-1
ISBN: 978-1-59460-488-1